//==============================================================================
// nidhogg_anim.txt
// Added EclipseSFX | Toasty Goblin
//==============================================================================

define eclipseSFX
{
   SetSelector
   {
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX A Eclipse Unit effect
			}
		}		    
   }
}

//==============================================================================
define firebreath
{
   set hotspot
   {
      version
      {
         Visualparticle SFX N Nidhogg Fire Breath
      }
   }
}

//==============================================================================
define fireground
{
   set hotspot
   {
      version
      {
         Visualparticle SFX N Nidhogg Fire Ground
      }
   }
}

//==============================================================================
define firebreathdeath
{
   set hotspot
   {
      version
      {
         Visualparticle SFX N Nidhogg Fire Breath Death
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      Techlogic none/Nidhogg Tech
	  set hotspot
      {
         version
         {
            Visual SFX N Nidhogg_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.47 false WingsLarge checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
            Visual SFX N Nidhogg_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.47 false WingsLarge checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
replaceTexture sfx n nidhogg/tg mu nidhogg upgrade
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      Techlogic none/Nidhogg Tech
	  set hotspot
      {
         version
         {
            Visual SFX N Nidhogg_IdleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.53 false WingsLarge checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
            Visual SFX N Nidhogg_IdleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.53 false WingsLarge checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
replaceTexture sfx n nidhogg/tg mu nidhogg upgrade
         }
      }
   }
}

//==============================================================================
anim death
{
   SetSelector
   {
      Techlogic none/Nidhogg Tech
	  set hotspot
      {
         version
         {
            Visual SFX N Nidhogg_deathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.13 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.35 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.56 false HeavyFall checkVisible 
//-- end auto generated section
			Connect ATTACHPOINT firebreathdeath hotspot
			connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
            Visual SFX N Nidhogg_deathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.13 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.35 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.56 false HeavyFall checkVisible 
//-- end auto generated section
			Connect ATTACHPOINT firebreathdeath hotspot
			connect hotspot eclipseSFX hotspot
replaceTexture sfx n nidhogg/tg mu nidhogg upgrade
         }
      }
   }
}


//==============================================================================
anim Attack
{
   SetSelector
   {
      Techlogic none/Nidhogg Tech
	  set hotspot
      {
         version
         {
			   Visual SFX N Nidhogg_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.60 true   
            tag GenericSound 0.60 true   
            tag SpecificSoundSet 0.23 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.70 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.30 false NidhoggFlame checkVisible 
//-- end auto generated section
			   Connect ATTACHPOINT firebreath hotspot
			   Connect RIGHTTHIGH fireground hotspot
			   connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
			   Visual SFX N Nidhogg_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.60 true   
            tag GenericSound 0.60 true   
            tag SpecificSoundSet 0.23 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.70 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.30 false NidhoggFlame checkVisible 
//-- end auto generated section
			   Length 1.75
			   Connect ATTACHPOINT firebreath hotspot
			   Connect RIGHTTHIGH fireground hotspot
			   connect hotspot eclipseSFX hotspot
			   replaceTexture sfx n nidhogg/tg mu nidhogg upgrade
         }
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector
   {
      Techlogic none/Nidhogg Tech
	  set hotspot
      {
         version
         {
			   Visual SFX N Nidhogg_BirthA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.31 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.67 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.77 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.90 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.00 false NidhoggBirth checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
			   Visual SFX N Nidhogg_BirthA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.31 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.67 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.77 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.90 false WingsLarge checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
replaceTexture sfx n nidhogg/tg mu nidhogg upgrade
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      Techlogic none/Nidhogg Tech
	  set hotspot
      {
         version
         {
			   Visual SFX N Nidhogg_FlailA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.48 false WingsLarge checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
			   Visual SFX N Nidhogg_FlailA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.48 false WingsLarge checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
replaceTexture sfx n nidhogg/tg mu nidhogg upgrade
         }
      }
   }
}
